Their damage is dependent on the attack damage of their baton. They will rush mobs like soldiers but will provide a strength buff to all Combat NPCs in range while fighting. Their damage is dependent on their attack damage of their hammer.Ĭommanders are trained by giving a Combat NPC a Command Baton. They will rush mobs similar to soldiers but will have a slower attack. If there are no mobs in the area the medic will prioritize healing itself then the nearest NPC for 5HP (2.5 hearts) each heal.Įngineers are trained by giving a Combat NPC a Hammer. They will rush mobs similar to soldiers but will attack slower with damage being dependent on the attack damage of their axe. I then craft 2 workers and assign them t. I build a warehouse to store the warehouse. Medics are trained by giving a Combat NPC an axe. In this episode - I finally figured out how to use the warehouse blocks. Archers will deal 3-4 damage with no enchantments (same as a bow drawn half back) and 6-7 damage with Power V. ![]() ![]() They will remain in one position unless attacked or their target has gone out of range. ![]() They also need food.Īrchers are trained by giving an NPC a bow. Their damage is dependent on the attack damage of their sword. They will rush at the enemy attacking with their sword. Soldiers are trained by giving an NPC a sword.
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